David Duffy Posted June 23, 2019 Share Posted June 23, 2019 When I was adding OSC control capability to MultiPlay 3, I needed a way to send it OSC messages. I had a look around for something existing but they were either dead links, needed Java to work, etc. So I've written a little Windows program called da_OSC. Currently it lets you compose an OSC message with up to 4 arguments and send it to a specific host, port and address. You may find it useful for confirming what messages your OSC enabled hardware or software accepts. I'll probably add an OSC monitor window to it in due course so you can see what OSC messages are being sent as well. Version 1.0.0.0 of da_OSC is available now on the da-Share web site. Link to comment Share on other sites More sharing options...
TheLX1 Posted June 23, 2019 Share Posted June 23, 2019 A very handy little tool! Used it on a job site today to test OSC Control in Medialon! It worked like a charm! Thanks! I'll be adding this to my E-Toolbox! Link to comment Share on other sites More sharing options...
David Duffy Posted June 23, 2019 Author Share Posted June 23, 2019 You'll like the new version even more then. I'll upload it this week. :) It can store a list of hosts and addresses that you can choose to save typing them in each time you use it. Link to comment Share on other sites More sharing options...
TheLX1 Posted June 23, 2019 Share Posted June 23, 2019 Fantastic! Keep up the great work! Link to comment Share on other sites More sharing options...
alistermorton Posted June 24, 2019 Share Posted June 24, 2019 I can see that being used a lot. Like you, I ended up writing my own little harness to send and receive messages to check what was going on, but not everyone can just fire up the dev env and rustle up an application. Link to comment Share on other sites More sharing options...
David Duffy Posted June 24, 2019 Author Share Posted June 24, 2019 I wrote yet another related app today called da_Launcher. You can send it OSC messages to launch a program the same way the Launch cues in MultiPlay already do. So now you'll be able to use the new OSC cues in MultiPlay 3 to launch things on other computers on the same network. I'll release that one this week. Link to comment Share on other sites More sharing options...
kitlane Posted June 24, 2019 Share Posted June 24, 2019 I wish that had been available a couple of months ago. I ended up using QLab to test OSC functionality on a Raspberry Pi which I was controlling via VNC on a Windows 7 machine. It's hard enough to remember which mouse and keyboard to use but add in three different Operating Systems and my brain was melting. Link to comment Share on other sites More sharing options...
David Duffy Posted June 30, 2019 Author Share Posted June 30, 2019 It was such a rush with EOFY this week I completely forgot to upload the new version! LINK Link to comment Share on other sites More sharing options...
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