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tomo2607

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Everything posted by tomo2607

  1. No unfortunately not...
  2. This is likely a rookie question, but can radio mic antennas be extended with BNC over Cat6 adapters? We have a pair of P180 antenna for our line6 XD's (x6). I wanted to get the antenna closer to the stage, and we have LOTS of cat6 patch points (not ethernet). I wondered if the BNC to RJ45 adapters on the likes of CPC could be used to good effect for this? or if the 50ohm to 100ohm impedance difference would cause issue? Id rather not move the receivers, as the RF and Battery read out has is very useful...
  3. Hi folks, We have been using Line 6 XD units for a few years now (school theatre)... We have 6 units and we were hoping to add 4 more to this stock, however a number of our regular suppliers have told us they are discontinued? Line 6 still shows them on their own site, but I have had no reply from them when contacting them directly. Can anyone confirm this? and if so, what alternatives are out there that operate in a similar way and will work along side our existing stock. I appreciate they are not high end units, but they have performed admirably within our requirements.
  4. I have views that video, but I haven’t actually tried this linking the aux channels. I’ll give it a go tomorrow. Though not sure if it will work if the insert selection on the LR only allows for one aux choice. Worth a go though, I’ll report back.
  5. I hadn’t considered that, but that would solve the issue. Though, if the option for an insert on the LR is available, you would have expected it to apply on both channels.
  6. But you can’t use 2 inserts on one channel, even the master LR.
  7. Morning folks. im sure I’ve just overlooked something, but I can’t seem to figure this out… I want to use an external EQ on my master LR. Trying to do this as an insert, as the outboard rack is by the desk and the main output is fed to the amps on stage via s32. My issue, is that if I add an insert to the main LR, it only seems to apply to the left channel. Currently I have aux 1 set as the insert, aux 1 out to the EQ unit, returned on aux 1 in. But it only applies to the left side of the master… has anyone else wanted / needed to do this? And did you have the same issue? Have I missed something obvious? thanks in advance.
  8. Also another vote for the FLX series. We have the full console, but the S series would be more than adequate for the set up you describe.
  9. Thanks for all the replies. Very helpful
  10. Depending on the rf settings of the line 6, the mics are likely to wipe out the network environment rather than the other way around. We have 3 access points tied to the main network in the venue space and the only time we had issues was due to the receivers being located right next to one of them. Once the receivers were moved (now 5 meters away from the access point) we haven’t had any trouble. For info, we have mainly UniFi access points and switching.
  11. I second the line 6 units if your environment allows. We have 8 ways for our school venue and they have been almost bullet proof. Very reliable for a show setting, but also “cheap” (in comparison) enough to be replaced if needed. The Xd-v75 series is fairly versatile too, as they can be provided in handheld or belt pack configurations. They sound pretty good too for the price point. We have also adapted some cheap cpc capsules to work with the packs for a “throw away” option for less reliable students. If you rely on any other 2.4ghz system, the line 6 will wipe them out though... so it would depend on your venue. We were able to hire a set of 10 in for a show before our initial purchase to test the functionality before purchase.
  12. I second Cedds suggestion. I used to tinker as to get started, before purchasing the hardware. For the very new user, there is also a block programming option to get you started, you can the. See the code after “blocking” it to see how it works and build upon it.
  13. DrV, thank you for your comment. For(), and arrays are something I’m currently learning, and I hope to implement once I understand them fully. Pmiller, whilst I appreciate your comment, I’m not sure you appreciate the reason I started this project or the reason for posting it. I’m not suggesting this be used in pro venues or be a cheap replacement for professional grade equipment in any sense. This was crated to fill a need for our venue where funding is almost non existent. I posted this so that others (likely also in a school environment) may benefit. I see no reason why this system is any less reliable or more likely to fail than any other... however I’m more than happy to receive constructive criticism to improve it.
  14. P Miller, why would a micro controller be any less reliable than any other engineered system? As well as additional features outlined by Tim, the system is still very simple to build and operate... Sandall, I’m also curious as to why you think this system may not be a simple system to maintain? The coding used is entry level, (I’m not expert) and we even have students who could possibly write the code in a more elegant way than I have... the hardware is also very basic electronics... so I’m sure any competent tech could maintain it easily... Further to this, on my last costing, the components for the complete build are under £60 including the “Arduino”. So it’s almost a disposable system in terms of financial outlay.
  15. Thanks for the advice, As I said im no expert in this area. Just trying to fill a need... In our set up, we have multiple RJ45 patch points in the control booth and locations around the stage. So yes, we have enough ports. As for pin protection, its not something I considered, so thanks for that.
  16. I have been working on a cheap and fairly basic Q light system for our school venue. Im far from an expert in either programming or device electronics, but the design principle works in simulation, and im hoping to have a working demo in the coming months. Its not particularly high end, but it could be beneficial for others in need of such a system with the same financial constraints. I've taken an Arduino Mega 2560 as the "heart" and used components easily found from cpc.farnell for the hardware. Outputs are Rj45 to suit our venue patching, but XLR could also be used depending on voltage drop tests and distance from source. We have tested voltage drop over 50m of cat5 and the amounts were negligible in relation to this application. The code is functional but a little rudimentary and could be improved upon, especially in terms of de-bouncing the button actions. however I have found it to be reliable in simulation. 6 channels (can be expanded or reduced within limitations of the Arduino)Standby and Go button for each channel on "Master" unitStandby and Go LED for each channel on "Master" unitSingle Standby and Go on "remote" units. Pressing the standby button once will illuminate (and hold) the standby LED of that channel on both the "Master" and "Remote" unit. Pressing the standby button when already illuminated will turn off the LED Holding the standby button will intermittently flash the standby LED until released. The Go Button when held will illuminate the Go LED on both the "Master" and "Remote" until released, regardless of standby state Releasing the Go button will turn off the Go LED and the Standby LED if illuminated of that channel A Master GO has also been included. When this is held, any channel that is already in standby will have its Go LED illuminated. All others will remain dark When released, all GO and Standby LED's will turn off. Model images and Arduino Uno pinout shown below. Code for 2ch (as imaged) and 6ch also included. Master Unit Remote Unit Master and Remote size comparison Outputs Graphic of wiring option - Arduino has internal pull-up resistors on each pin, so resistor between button and GND is not needed - resistors for LEDs in this case are 220, but this is dependent on LEDs used. - cpc project boxes used for hardware mounting 2ch Tinkercad example /* Q Light control Box */ /* variables */ //Array Variables int BtnArray [] {1, 2, 3, 4, 5}; int GoBtnArray [] {3, 4}; int SbyBtnArray [] {1, 2,}; int LEDArray [] {6, 7, 8, 9, 10, 11, 12, 13}; int SbyLEDArray [] {6, 7, 8, 9}; int GoLEDArray [] {10, 11, 12, 13}; //Delay time int DLY = 200; //Standby button variables int Sby_Btn_1; int Sby_Btn_2; //Go button variables int Go_Btn_1; int Go_Btn_2; //Standby LED variables int Sby_LED_1; int Sby_LED_2; //Standby remote LED variables int Sby_LED_1a; int Sby_LED_2a; //Go LED variables int Go_LED_1; int Go_LED_2; //Go remote LED variables int Go_LED_1a; int Go_LED_2a; //Master variable int Master_Go; void setup() { pinMode(BtnArray[0], INPUT_PULLUP); pinMode(BtnArray[1], INPUT_PULLUP); pinMode(BtnArray[2], INPUT_PULLUP); pinMode(BtnArray[3], INPUT_PULLUP); pinMode(BtnArray[4], INPUT_PULLUP); pinMode(LEDArray[0], OUTPUT); pinMode(LEDArray[1], OUTPUT); pinMode(LEDArray[2], OUTPUT); pinMode(LEDArray[3], OUTPUT); pinMode(LEDArray[4], OUTPUT); pinMode(LEDArray[5], OUTPUT); pinMode(LEDArray[6], OUTPUT); pinMode(LEDArray[7], OUTPUT); } void loop() { // Set Button 1 and LED 1 Status Sby_LED_1 = digitalRead(6); Sby_LED_1a = digitalRead(8); Sby_Btn_1 = digitalRead(1); // Set Button 2 Status and LED 2 Status Sby_LED_2 = digitalRead(7); Sby_LED_2a = digitalRead(9); Sby_Btn_2 = digitalRead(2); // Set Button 3 Status and LED 3 Status Go_LED_1 = digitalRead(10); Go_LED_1a = digitalRead(12); Go_Btn_1 = digitalRead(3); // Set Button 4 Status and LED 4 Status Go_LED_2 = digitalRead(11); Go_LED_2a = digitalRead(13); Go_Btn_2 = digitalRead(4); // helpful single-line comment here Master_Go = digitalRead(5); // Standby Button 1 Behaviour if (Sby_Btn_1 == LOW) { delay(DLY); digitalWrite(6, HIGH); digitalWrite(8, HIGH); } if (SbyBtnArray == LOW) { if (Sby_LED_1 == HIGH) { delay(DLY); digitalWrite(6, LOW); digitalWrite(8, LOW); } } // Go Button 1 Behaviour if (Go_Btn_1 == LOW) { digitalWrite(10, HIGH); digitalWrite(12, HIGH); } else { digitalWrite(10, LOW); digitalWrite(12, LOW); } // Standby Button 2 Behaviour if (Sby_Btn_2 == LOW) { delay(DLY); digitalWrite(7, HIGH); digitalWrite(9, HIGH); } if (Sby_Btn_2 == LOW) { if (Sby_LED_2 == HIGH) { delay(DLY); digitalWrite(7, LOW); digitalWrite(9, LOW); } } // Go Button 2 Behaviour if (Go_Btn_2 == LOW) { digitalWrite(11, HIGH); digitalWrite(13, HIGH); } else { digitalWrite(11, LOW); digitalWrite(13, LOW); } // Master_Go Behaviour if (Master_Go == LOW) { if (Sby_LED_1 == HIGH) { digitalWrite(10, HIGH); digitalWrite(12, HIGH); } } if (Master_Go == LOW) { if (Sby_LED_2 == HIGH) { digitalWrite(11, HIGH); digitalWrite(13, HIGH); } } // Master_Go Release if (Master_Go == HIGH) { if (Go_LED_1 == HIGH) { if (Go_Btn_1 == HIGH) { digitalWrite(6, LOW); digitalWrite(8, LOW); digitalWrite(10, LOW); digitalWrite(12, LOW); } } } if (Master_Go == HIGH) { if (Go_LED_2 == HIGH) { if (Go_Btn_2 == HIGH) { digitalWrite(7, LOW); digitalWrite(9, LOW); digitalWrite(11, LOW); digitalWrite(13, LOW); } } } } Full 6ch Code /* Q Light control Box */ /* variables */ //Standby Button variables int SBY_1; int SBY_2; int SBY_3; int SBY_4; int SBY_5; int SBY_6; //Go Button variables int GO_1; int GO_2; int GO_3; int GO_4; int GO_5; int GO_6; //LED variables int RED_1; int RED_2; int RED_3; int RED_4; int RED_5; int RED_6; int GREEN_1; int GREEN_2; int GREEN_3; int GREEN_4; int GREEN_5; int GREEN_6; //Master Button variable int Master_Go; //Remote Variables int RED_1b; int RED_2b; int RED_3b; int RED_4b; int RED_5b; int RED_6b; int GREEN_1b; int GREEN_2b; int GREEN_3b; int GREEN_4b; int GREEN_5b; int GREEN_6b; /* Main code */ void setup() { //Button Inputs pinMode(1, INPUT_PULLUP); pinMode(2, INPUT_PULLUP); pinMode(3, INPUT_PULLUP); pinMode(4, INPUT_PULLUP); pinMode(5, INPUT_PULLUP); pinMode(6, INPUT_PULLUP); pinMode(7, INPUT_PULLUP); pinMode(8, INPUT_PULLUP); pinMode(9, INPUT_PULLUP); pinMode(10, INPUT_PULLUP); pinMode(11, INPUT_PULLUP); pinMode(12, INPUT_PULLUP); pinMode(13, INPUT_PULLUP); //LED Outputs pinMode(14, OUTPUT); pinMode(15, OUTPUT); pinMode(16, OUTPUT); pinMode(17, OUTPUT); pinMode(18, OUTPUT); pinMode(19, OUTPUT); pinMode(20, OUTPUT); pinMode(21, OUTPUT); pinMode(22, OUTPUT); pinMode(23, OUTPUT); pinMode(24, OUTPUT); pinMode(25, OUTPUT); pinMode(26, OUTPUT); pinMode(27, OUTPUT); pinMode(28, OUTPUT); pinMode(29, OUTPUT); pinMode(30, OUTPUT); pinMode(31, OUTPUT); pinMode(32, OUTPUT); pinMode(33, OUTPUT); pinMode(34, OUTPUT); pinMode(35, OUTPUT); pinMode(36, OUTPUT); pinMode(37, OUTPUT); } void loop() { // Set Standby 1 and RED 1 / 1b Status RED_1 = digitalRead(14); RED_1b = digitalRead(26); SBY_1 = digitalRead(1); // Set Standby 2 and RED 2 / 2b Status RED_2 = digitalRead(15); RED_2b = digitalRead(27); SBY_2 = digitalRead(2); // Set Standby 3 and RED 3 / 3b Status RED_3 = digitalRead(16); RED_3b = digitalRead(28); SBY_3 = digitalRead(3); // Set Standby 4 and RED 4 / 4b Status RED_4 = digitalRead(17); RED_4b = digitalRead(29); SBY_4 = digitalRead(4); // Set Standby 5 and RED 5 / 5b Status RED_5 = digitalRead(18); RED_5b = digitalRead(30); SBY_5 = digitalRead(5); // Set Standby 6 and RED 6 / 6b Status RED_6 = digitalRead(19); RED_6b = digitalRead(31); SBY_6 = digitalRead(6); // Set GO 1 and Green 1 / 1b Status GREEN_1 = digitalRead(20); GREEN_1b = digitalRead(32); GO_1 = digitalRead(7); // Set GO 2 and Green 2 / 2b Status GREEN_2 = digitalRead(21); GREEN_2b = digitalRead(33); GO_2 = digitalRead(8); // Set GO 3 and Green 3 / 3b Status GREEN_3 = digitalRead(22); GREEN_3b = digitalRead(34); GO_3 = digitalRead(9); // Set GO 4 and Green 4 / 4b Status GREEN_4 = digitalRead(23); GREEN_4b = digitalRead(35); GO_4 = digitalRead(10); // Set GO 5 and Green 5 / 5b Status GREEN_5 = digitalRead(24); GREEN_5b = digitalRead(36); GO_5 = digitalRead(11); // Set GO 6 and Green 6 / 6b Status GREEN_6 = digitalRead(25); GREEN_6b = digitalRead(37); GO_6 = digitalRead(12); // Master GO Master_Go = digitalRead(13); // SBY_1 Behaviour if (SBY_1 == LOW) { delay(200); digitalWrite(14, HIGH); digitalWrite(26, HIGH); } if (SBY_1 == LOW) { if (RED_1 == HIGH) { delay(200); digitalWrite(14, LOW); digitalWrite(26, LOW); } } // SBY_2 Behaviour if (SBY_2 == LOW) { delay(200); digitalWrite(15, HIGH); digitalWrite(27, HIGH); } if (SBY_2 == LOW) { if (RED_2 == HIGH) { delay(200); digitalWrite(15, LOW); digitalWrite(27, LOW); } } // SBY_3 Behaviour if (SBY_3 == LOW) { delay(200); digitalWrite(16, HIGH); digitalWrite(28, HIGH); } if (SBY_3 == LOW) { if (RED_3 == HIGH) { delay(200); digitalWrite(16, LOW); digitalWrite(28, LOW); } } // SBY_4 Behaviour if (SBY_4 == LOW) { delay(200); digitalWrite(17, HIGH); digitalWrite(29, HIGH); } if (SBY_4 == LOW) { if (RED_4 == HIGH) { delay(200); digitalWrite(17, LOW); digitalWrite(29, LOW); } } // SBY_5 Behaviour if (SBY_5 == LOW) { delay(200); digitalWrite(18, HIGH); digitalWrite(30, HIGH); } if (SBY_5 == LOW) { if (RED_5 == HIGH) { delay(200); digitalWrite(18, LOW); digitalWrite(30, LOW); } } // SBY_6 Behaviour if (SBY_6 == LOW) { delay(200); digitalWrite(19, HIGH); digitalWrite(31, HIGH); } if (SBY_6 == LOW) { if (RED_6 == HIGH) { delay(200); digitalWrite(19, LOW); digitalWrite(31, LOW); } } // GO_1 Behaviour if (GO_1 == LOW) { delay(200); digitalWrite(20, HIGH); digitalWrite(32, HIGH); } if (GO_1 == LOW) { if (GREEN_1 == HIGH) { delay(200); digitalWrite(20, LOW); digitalWrite(32, LOW); } } // GO_2 Behaviour if (GO_2 == LOW) { delay(200); digitalWrite(21, HIGH); digitalWrite(33, HIGH); } if (GO_2 == LOW) { if (GREEN_2 == HIGH) { delay(200); digitalWrite(21, LOW); digitalWrite(33, LOW); } } // GO_3 Behaviour if (GO_3 == LOW) { delay(200); digitalWrite(22, HIGH); digitalWrite(34, HIGH); } if (GO_3 == LOW) { if (GREEN_3 == HIGH) { delay(200); digitalWrite(22, LOW); digitalWrite(34, LOW); } } // GO_4 Behaviour if (GO_4 == LOW) { delay(200); digitalWrite(23, HIGH); digitalWrite(35, HIGH); } if (GO_4 == LOW) { if (GREEN_4 == HIGH) { delay(200); digitalWrite(23, LOW); digitalWrite(35, LOW); } } // GO_5 Behaviour if (GO_5 == LOW) { delay(200); digitalWrite(24, HIGH); digitalWrite(36, HIGH); } if (GO_5 == LOW) { if (GREEN_5 == HIGH) { delay(200); digitalWrite(24, LOW); digitalWrite(36, LOW); } } // GO_6 Behaviour if (GO_6 == LOW) { delay(200); digitalWrite(25, HIGH); digitalWrite(37, HIGH); } if (GO_6 == LOW) { if (GREEN_6 == HIGH) { delay(200); digitalWrite(25, LOW); digitalWrite(37, LOW); } } //Master GO Hold Behaviour if (Master_Go == LOW) { if (RED_1 == HIGH) { digitalWrite(1, HIGH); digitalWrite(7, HIGH); } } if (Master_Go == LOW) { if (RED_2 == HIGH) { digitalWrite(2, HIGH); digitalWrite(8, HIGH); } } if (Master_Go == LOW) { if (RED_3 == HIGH) { digitalWrite(3, HIGH); digitalWrite(9, HIGH); } } if (Master_Go == LOW) { if (RED_4 == HIGH) { digitalWrite(4, HIGH); digitalWrite(10, HIGH); } } if (Master_Go == LOW) { if (RED_5 == HIGH) { digitalWrite(5, HIGH); digitalWrite(11, HIGH); } } if (Master_Go == LOW) { if (RED_6 == HIGH) { digitalWrite(6, HIGH); digitalWrite(12, HIGH); } } // Master_Go Release Behaviour if (Master_Go == HIGH) { if (GREEN_1 == LOW) { if (GO_1 == LOW) { digitalWrite(14, LOW); digitalWrite(20, LOW); digitalWrite(26, LOW); digitalWrite(32, LOW); } } } if (Master_Go == HIGH) { if (GREEN_2 == LOW) { if (GO_2 == LOW) { digitalWrite(15, LOW); digitalWrite(21, LOW); digitalWrite(27, LOW); digitalWrite(33, LOW); } } } if (Master_Go == HIGH) { if (GREEN_3 == LOW) { if (GO_3 == LOW) { digitalWrite(16, LOW); digitalWrite(22, LOW); digitalWrite(28, LOW); digitalWrite(34, LOW); } } } if (Master_Go == HIGH) { if (GREEN_4 == LOW) { if (GO_4 == LOW) { digitalWrite(17, LOW); digitalWrite(23, LOW); digitalWrite(29, LOW); digitalWrite(35, LOW); } } } if (Master_Go == HIGH) { if (GREEN_5 == LOW) { if (GO_5 == LOW) { digitalWrite(18, LOW); digitalWrite(24, LOW); digitalWrite(30, LOW); digitalWrite(36, LOW); } } } if (Master_Go == HIGH) { if (GREEN_6 == LOW) { if (GO_6 == LOW) { digitalWrite(19, LOW); digitalWrite(25, LOW); digitalWrite(31, LOW); digitalWrite(37, LOW); } } } } Pin allocation can be changed to your own preference... Hope this is useful to someone. Please feel free to comment or message me if you need anything explaining further, I'm sure I will have forgotten vital info ...
  17. Thanks for the info, really helpful. Ill keep the offer of support in mind, I work for Littleover Community School, so actually very close to Derby Moor. Apparently we are sports team rivals...
  18. Thank you all for the responses, very helpful. Jevens, that could be very helpful info. I will look into this further.
  19. Good afternoon, Bit of a niche topic... I work for a school in Derby, and recently we have had some restrictions imposed when it comes to purchasing. Previously, we were able to pretty much purchase from any supplier world wide. We have now been informed that we are no longer able to purchase from overseas. Further to this, the procurement process is a little restrictive in that suppliers must be "approved" before we can make a purchase. This involves having an approved credit account with a supplier so that a purchase order can be agreed and payment made after receipt of goods. I think this is relativity common in education, however slightly restrictive. Thomann used to be a "go to" supplier for cheaper equipment... but with the restriction to overseas purchases, this is no longer an option. Our school (like most) is often short on funds, so we often need to look for budget conscious options which most larger theatre suppliers don't offer. Below are the suppliers I use regularly. I wanted to ask if any members working in the education sector have any other recommended suppliers? StudioSpares GAK DV247 Flints Stage Electrics Hawthorns Many thanks in advance,
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