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toy story lighting


tekygeek1223

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hi every1

 

iv just cum bak from cing toy story 3

 

it waz brill but I cudint help but notace the lage amount of lighting related titals on the end cerdits

 

I waz worndering if anny 1 nos y ter r so many lighting teks 4 sumting that is ant real (if u no wat I meen)

 

thnx x

 

p.s. im deslixik so apolges 4 the opoling spelling

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For those members that cant understand.

 

Hi everyone.

 

Ive just come back from seeing Toy Story 3.

 

It was brilliant, but I couldn't help but notice the large amount of lighting related titles on the end credits.

 

I was wondering if anyone knows why there are so many lighting crew for something that isn't real (if you know what I mean.)

 

 

HTH

 

Dunc

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Moderation: Thanks Dunc for re-writing! To the OP: First, welcome to the Blue Room. We have quite a few dyslexic members here - but some of them you wouldn't know as they take extreme care when posting - I believe someone suggested a while ago that you could type your post into a word processor, run a spellchecker over it and then copy and paste it here, if you don't run a browser with built-in spell check. We aren't fans of "txt spk" here - even if you are dyslexic we'd appreciate it if you made the effort to avoid text speak wherever possible! Thanks.
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+1 For Grid Girl's excellent post.

 

Now, for the original poster:

 

As has been said, in the professional grade of computer graphics gear that would be used on something like Toy Story, the artists have great control over the direction and quality of "lighting" on each scene. The source(s), colour and "quality" of the light can all be specified--just like a Director of Photography would do with real lights on a live set.

 

I gather from a friend (well, husband of a friend) who works for WETA in New Zealand that it's not unusual to have lighting specialists who work with the animators to ensure consistent and realistic lighting through the entire film.

 

Why so many? Well, my understanding is that there are many teams of animators and artists working on multiple scenes in parallel, i.e. at the same time. If each of these teams also needs lighting (or maybe I should say "computer lighting") specialists working with them, then there'd have to be enough of these people to go 'round at the same time.

 

Hope this helps.

 

Bob

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There's a rather good article over at CGSociety on how lighting was used in Toy Story 3.

 

It doesn't answer your question as to why so many people were required; but it does give a good insight into the thought processes and ideas behind the lighting they used, which should help illustrate how much work was then required.

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thank you,

 

All of your post have been really usefull and ill try my best with my spelling from now on as I hope is apparent by this post I am using Google with some 'built in' spell checking fertilitys.

 

by the way, GridGirl, I love your quote 'TV is furniture, film is art, theatre is life!' wires it from?

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