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WYSIWYG + ArKaos MediaMaster


AntonGildebrand

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Posted
Hi!

I wonder if it's any way to take the video feed from ArKaos and apply it to a, for example, box.

 

 

There is a way to capture this feed live and display it in wyswiyg but it's a bit convoluted.

 

The only way to feed live video into wysiwyg is via a WDM compatible video capture device. To get the Arkaos output into such a card you would need to output the video at composite or s-video and then feed that into the capture device. You will need a second monitor output or seperate PC to do this. (there are capture systems which can capture vga output too but they are quite expensive)

 

I believe that wysiwyg may get the facility to use the CITP protocol which will allow direct communication between wyg and media servers but this will be sometime after release 23.

Posted

Ok, Thanks for your answer.

 

Let's hope for that they add support for CITP in the future.

 

Another WYSIWYG question I have. Is there possible to have Chain hoists applied to a truss? And control it over E.g. DMX?

Posted

Referring to your original question, you can also record your Arkaos show to avi and play that in wyg, just not as a live source directly.

You can have DMX control of avi playback too, so you could record your Arkaos show to avi and simulate a live show via a lighting desk.

 

To the chain hoist question, sort of but not quite.

There is no hoist simulation in wyg or "physical" connecting of rigging elements other than truss of the same type.

What you do get, in Wyg Perform; is DMX controllable objects. These can have a movement axis controlled by DMX.

 

So if you want to simulate a truss flying in or out, you can. The limitation is you can only have one axis per object so you can move the object but not tilt it.

 

(e.g. you may want to simulate a truss flown from two motors and have independant control of the motors to tilt the truss as well as raise/lower it. This is currently beyond Wyg)

 

Whilst a single truss cannot be made to raise/lower and tilt at the same time you can make the truss able to raise/lower OR tilt.

 

To tilt you would apply a radial axis to the truss with the fixed end at the center of the radius. Still no good for complex movement but may be enough for some designs.

 

A concurrent post has been automatically merged from this point on.

 

After answering your moving truss question I thought I would have a play with the Wyg moving scenery as I have not used it much to date.

 

It seems you actually can simulate a truss which will raise/lower AND tilt, but it's not quite as simple as controlling the hoists directly.

 

You can attach a radial axis to a truss so it can be tilted and then you can attach the radial axis to another axis, this one linear for up & down.

This gives you independant control of position and tilt.

 

As I said, not quite as simple as controlling the position of hoists and the truss being "attached" to the hoists but at least you can simulate the movement.

 

I guess that fairly complex movement may be possible if you can get your head around chaining diferent axis's (not sure if thats right for the plural of axis) together.

Posted

I've had a play and I think I have now got a box of truss which behaves like it is hung from 4 points and can be moved in every way it should be able to.

 

With the moving scenery tool you can even use this in Design mode.

If you would like a copy of the file, PM me and let me know which release version you are using.

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