Tekkie Posted November 29, 2008 Posted November 29, 2008 Hi guys, Just wondering how you make a semi circle in wysiwyg, I can make an arc, I can make a line, how do I join them to make a semicircle "D". What I am going for is: imagine a column (circular prism), then cut it in half lenghtways making a half circle prism. Cheers
david.elsbury Posted November 29, 2008 Posted November 29, 2008 What is the version number of WYG that you are running?
Tekkie Posted November 29, 2008 Author Posted November 29, 2008 What is the version number of WYG that you are running? Am running on r22
gareth Posted November 29, 2008 Posted November 29, 2008 Sounds like you need to draw a semi-circular surface, then extrude that into a 3D entity. As for drawing the semicircle - how about drawing a 180-degree arc to use as a construction entity, split it into as many lines as you need, then snap to end-point as you draw around it to create a surface, joining the two very end points to create your semi-circular surface?
Tekkie Posted November 29, 2008 Author Posted November 29, 2008 Thanks, Took me a while but it worked, shame there isnt a way to do it without drawing guides then 'draw over' them. Much appeciated
gareth Posted November 29, 2008 Posted November 29, 2008 The CAD side of WYSIWYG is always an aspect of it that's been woefully lacking in some fairly standard functionality. The CAST excuse has always been that WYG is a visualisation program, not a CAD program - which is OK as far as it goes, I guess, but even so there's some fairly basic stuff that I can do easily with TurboCAD (which cost me tens of pounds) which entails a lot more "round the houses" fannying-about in WYG (which cost me hundreds in initial purchase, and even more hundreds in ongoing subscriptions until I gave up on it). Much of the time, if I need to draw anything more than a simple set outline or groundplan, I find it easier to do my 2D drawing in TurboCAD, export it as a DXF, import that into WYG, and then use that as a base for constructing a 3D version.
the kid Posted November 30, 2008 Posted November 30, 2008 The other way to do it is create a cylinder, extrude in to 3D then create a riser that is the same size, in height and width and depth.Then over lay the square to the cut point (use the square's edge as a marker). Then right click on the bit you want to keep > tools > boolean operations > subtract. - click the object you want to subtract (in this case the riser) and press enter. Should do it.
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