lifeisacabaret Posted May 28, 2006 Share Posted May 28, 2006 Just a little query really......recently I was programming and running a show on a Strand 300, and it was all conventionals, but the venue had some scrollers, but as it was my first time using this desk I wasnt sure how to use them, and at the time I was plotting the show the venue tech wasnt around, so in the end I wasnt able to use them. ~(Whoah...gabble gabble...) I was just wondering how its done.....is it as simple as bringing up a channel on the wheel? Just putting in the number assigned to the scroller and then using the wheel to go through the gel string to get to the colour you want? I'd love to know. Link to comment Share on other sites More sharing options...
GridGirl Posted May 28, 2006 Share Posted May 28, 2006 You can run them as an ordinary channel if you want to, just using the wheel to get to the right colour, or you can assign them as attributes - if you have them on parcans which are channels 10-15 then your scrollers will be 10.x-15.x. This has the advantage that they'll move while dark automatically (unless you program it otherwise). I think there's a thread around here somewhere that tells you how to build the fixture profile for them. Link to comment Share on other sites More sharing options...
peter Posted May 28, 2006 Share Posted May 28, 2006 You don't need a fixture profile for a scroller. Just patch:[DMX] @ [DESK] @ATT [Number of frames-1] * Then when you select the light (using gridgirls example above, 10) you can press 10 @ATT <frame number> * Or do 10* then the bump wheel controls intensity and the white wheel (top right of the fixture wheels) controls the scroll. Peter Link to comment Share on other sites More sharing options...
lifeisacabaret Posted May 28, 2006 Author Share Posted May 28, 2006 that sounds way more complicated!:-) so, am I right in thinking that it would be a case of just dialing in the number assigned to the scroller and using the wheel to find the colour? Sorry for the questions and all, but im relatively new to this! All info greatly appreciated:-) Link to comment Share on other sites More sharing options...
mike Posted May 28, 2006 Share Posted May 28, 2006 It may sound way more complicated - but in the long run, Peter's technique is quite a standard approach .. and it's alot easier than the way you a guessing without having tried other options. - don't be scared - give it a try... - it will save you a whole heap of hassle. when you say any info will be greatly appreciated, and then reject the advice of people who are in the know.... you can probably expect to not receive a whole heap more help! Good luck! mike Link to comment Share on other sites More sharing options...
lifeisacabaret Posted May 28, 2006 Author Share Posted May 28, 2006 Im clearly not rejecting anything, im just saying that from where im standing it seems more complicated- and im asking if there are any other simpler ways, and if the way im guessing is possible. Link to comment Share on other sites More sharing options...
Tomo Posted May 28, 2006 Share Posted May 28, 2006 Basically: You *can* just patch them as dimmer channels.It will work BUT:If you pull down the GM, the scrolls will all run back to the first frame, and then scroll back into place as the GM is raised again.It's also more things to remember when programming, as you have to think "Channel 10 has scroller 110" etc. If you patch as Peter suggested, then:If you pull down the GM, the scrolls won't move.When programming, you just have to think "Channel 10" then assign the intensity and colour to it. Using 10* is especially easy, as then you've got one wheel for intensity and another for colour. Simple! Patching is one of those things that you really have to spend the time thinking about - if you get it wrong, you'll waste a huge amount of time working around your mistakes during programming! Link to comment Share on other sites More sharing options...
GridGirl Posted May 28, 2006 Share Posted May 28, 2006 You don't need a fixture profile for a scroller. Oops, my bad! Should remember not to post when I'm not properly awake ;) Running scrollers as an intensity channel will work but it's a PITA. Not as awkward as running moving lights without using attributes, but getting there! Also, if you start building a new state from a blackout, unless you deliberately leave the scroller channels where they were in the previous cue, which takes yet more thought (particularly if you do what I do and have a blackout macro), they'll scroll back to the first frame and then to wherever they need to be, creating needless scrolling and noise. The attributes way may sound more complex, but as Tomo said, it makes your life easier when you're programming. The best way to figure out something about a desk is to try it and get your head round how it works - you can't break it and 9 times out of 10 you'll learn something new. Link to comment Share on other sites More sharing options...
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